This version is now in the Windows Store. There are only a couple of minor changes:
- Cards can now be imported/exported in HTML and plain text format as well as RTF and Word
- Included one time non obtrusive dialog box to beg for rating
The first item – import/export changes – are an attempt to make it easier to get “stuff” into and out of eclecdec. Individual cards, specifically, in this case. Primarily, I’ve been using this to exchange cards with eclecdec for Android, which I haven’t written about yet here, and which (yeah, I know) uses a different storage format than eclecdec for Windows. More on the dichotomy between the two applications (usage patterns as well as functionality) in the New Year.
The second item should be self-explanatory. Please rate the app if you use it.
It seems that I’m always surprised that Windows 10 can be used in tablet mode. I mean, intellectually I know you can do it, but in practice I rarely do. I suspect this is more tied to historical use patterns than anything else, and I suspect that a lot of (most?) users are in the same boat.
The problem that arises out of this blind spot though, is that we (okay, me) as developers don’t necessarily put the same kind of effort into good tablet operation as we might on a touch-first platform like Android or iOS. So we (I) create a vicious circle where apps don’t “do the right thing” in tablet mode, and users avoid it.
I ran into this a week or so ago when I pulled the keyboard off my Surface Go and started doing some editing in eclecdec.
Continue reading “UWP Apps & the On-Screen Keyboard”
I’ve just submitted eclecdec 1.1.73 to the Store. A couple of interesting things in this version:
Split screen peek cards
While I like the idea, when I’m writing, to be able to pull up other cards for reference. What I found, though, was that I often had to flip back and forth between the reference card (in, effectively, a dialog), and the actual editor surface.
Enter split screen. Peek cards now appear as a pane to the right of the editor (both sketch and rich text). I’ve found this smooths out my workflow quite a bit.
Continue reading “eclecdec 18.104.22.168”
I’m not sure why it’s such a pain to catch the closing of a UWP application (specifically, I’m talking about the [X] button, which is kind of easy to mistakenly hit with a fat finger). Certainly WPF applications don’t have this same kind of difficulty.
But really, doesn’t it seem that it should be a given that if you’re working on something and accidentally (or forgetfully) try to close the app that you be given a chance to save your work?
Continue reading “App Close Confirmation”
The latest version of eclecdec has been submitted and should be available in anywhere from a few hours to a few days.
Changes for this version are bug fixes:
- Typing in the writing timer dialog added two numbers for reach keypress (fixed by replacing a 3rd party control with my own)
- Today and Yesterday status only took into account first editing session
- Crash when stopping the writing timer when it was already paused
- App close button now prompts to save editing changes (this is an interesting one – see my follow on post)
Like I said, availability depends on the Windows Store approval time, so the new version should appear (at the longest) in a few days.
I have never cracked the screen of any device I’ve ever owned (I did once drop an iPhone 6 Plus into an outhouse and had to fish it out, but that’s not quite the same).
Anyway, I cracked the screen of my shiny new Surface Go. I know how I did it (something stupid), but I didn’t notice it for a couple of days.
Continue reading “Cracking Screens”
I recently updated eclecdec to 22.214.171.124, with these changes:
- Add ability to create a new card from a selection, while editing a story card
- Fix a bug where suspending eclecdec while editing a new (unsaved) card can cause the card to be duplicated, resulting in two cards referencing the same content, and preventing deletion of one without deleting the content of both
- Fix a bug where returning to a previously edited card correctly places the cursor where editing left off, but improperly selects text past the selection
Continue reading “eclecdec 126.96.36.199”
I’ve always found it pretty annoying that I couldn’t run the Android Emulator and Hyper-V at the same time. Especially now a days when having Docker running is just kind of an expected part of the (my) daily development process, and the thought of disabling Hyper-V and rebooting just makes me want to put off (indefinitely) any Android work..
Continue reading “The Android Emulator & Hyper-V”
(Besides, of course, getting and setting up a Surface Go)
It’s an astounding (to me) observation about procrastination (except that it usually wins) that I ended up not posting anything for a year. How time flies when you start a new job, then an old-new job, and then get busy with pressing work around the house.
The sequel to End Plan (with the incredibly creative working title of ‘End Plan 2’) sits at about 8,000 words, or roughly 12% of the manuscript. While I don’t have “writer’s block”, whatever that is, I do find myself “phoning it in”, so to speak. In other words, I haven’t built up enough internal dramatic tension to be able to relay that to paper. Which means, re-reading it, that it seems kind of bland and matter of fact, and I’m not happy with it. So I’m shelving it (to be clear, not dropping it) until I have some more passion available.
Continue reading “What I’ve Been Up To”
I recently bit the bullet and bought a Surface Go. For years (decades, now), I’ve been on the hunt for the perfect mobile device, starting with the Apple Newton. I have, sadly, never found it, but I’m forever hopeful.
Anyway, yeah, I bought a Surface Go. Specifically, the 8GB RAM/128GB SSD version because, hey, I planned and continue to plan to install a lot of stuff on it, because it will be the perfect mobile device. Right?
Continue reading “My Surface Go”